Backrooms level 3 - Transcend into the surreal spectacle of Backrooms Level -3.

 
Description In Level 3, the rooms are smaller and tunnels are more claustrophobic than in lower levels. . Backrooms level 3

After inputting it get inside and click "F" while aiming at second. Level 188 Windows. Natural sources of light in the level are scarce, as aside from its permanent lack of. Browse all gaming. The lights' origin is also. Ex blue and green left, yellow green right, the code is blue green yellow green. It was taken sometime in 1981, though the exact date is unknown. For plants, Bryophytes live here, usually on the inside of boxes. Level -13, also known as The Never-Ending River, is the 13th negative level of the Backrooms. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms&39; levels. Instead, the means to enter the level seems to shift at random. It is. Escape the Backrooms - Explore the seemingly infinite expanse of eerily familiar levels in the backrooms based on the popular creepypasta lore. This is the first big compilation on the channel, so I hope you enjoyed it) Soon. Level 37. Pipes line the ceiling of. Level 69 is an infinite motel, which accommodates an infinite amount of wanderers and facelings. Level 114 is the 115th Level of the Backrooms, discovered on 4172021 by wanderer Janine Brown. Their Base is. Level -33. O N&237;vel 3 &233; o 4. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls, and a low-hanging fog with no discernible source. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. Close gas pipes by using the handles. For business Cancel. The level is divided into 2 sections The River, and The Forest The River resembles a regular, winding river of an unknown length, with gravel beaches. A typical depiction of the Backrooms, digitally rendered The Backrooms are a fictional concept originating from a creepypasta posted on a 2019 4chan thread. God save you if you hear. Its physical appearance is indistinguishable from that of the Fushimi Inari shrine, though accompanied by slight anomalies and bewildering geometry. If you are entering this Level for the first time, you will. Description Level 4 resembles an empty office building, though it is almost completely devoid of furniture. Smilers thrive in dark and damp areas. 1 Level 9. Level 2 consists of long, dim concrete maintenance hallways with steam pipes lining the walls and ceilings. The depth of the ocean is unknown, as. Level -9223372036854775807. Level 8 is the 9th Level of the Backrooms. This group consists of around 50 members. Explore the enigma of Backrooms Level -3. We find Level 3 of the Secret Backrooms Subscribe & click the bell Subscribe httpswww. Entities Level 37 is thought to be entirely devoid of life. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces the only things which reflect light. 2, fondly termed "The Crystal Garden". This information is much too important for readers to be acting like twelve-year-olds. totally serious programmer. Description. Negative Levels. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). Level 7 Sea. in this video, I go over a new backrooms sublevel. If one spots a Skin Stealer in Level 0. If all players die the phase is reset, and you will lose every giftcandle you have collected in the current. Party Goers (found in level 5) Skin stealers (found in level 3) Remade enemy AI; Added Inventory; Added 3 New levels. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. Where our AI survival instructor, Sharp A3, will try to explain the nature of the backrooms, and the best way to. Then note down colors (e. in this video, I go ovoer Backrooms level 3's sublevels,, and I continue the sublevel series. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). The full summary on Level 0 of the Backrooms. Escape the Backrooms UPDATE 3 Gameplay. i slept in the car i was fine but bearly had to avoide whreches the hole time. This feeling can last even after the wanderer has left Level 4. It is the 7 th negative level, and should be avoided at all costs. Not all Levels are directly on top of each other, but some are, and some have an unknown placement. Left leads to Level 3, and right leads to Fun. The start of the level starts off with blue halls. Learn more about this and other levels of The Backrooms on this web page. Many believe that the whole Backrooms is powered by Level 3. Close gas pipes by using the handles. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls, and a low-hanging fog with no discernible source. It is the lowest level that cannot be accessed from The Frontrooms. Description Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. On Level 3 (Smilers Habitable Zone), going up the ramp will bring you to a second story of the garage where Smilers will stop chasing you after a certain point. A hallway down Level 3. Any attempt to remove the paint even by a marginal amount has failed, and lights have even less. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. Text under . It's best to walk up until you hear a Hound, and then run for the door. Photographer status NONE The Hotspring Hotel is usually known as the most dangerous sub-level of Level -33. 2km) tall and sixty feet (18. Level 3 is the 4th level of the Backrooms. Nearly Extinct Very few of the entity remain and are mostly found on hidden levels. It takes the form of each wanderer's childhood bedroom, with a black void extending infinitely behind the doorway. Researchers believe that this level accelerates the life and decomposition cycles of plant life present. The dreary atmosphere of Level 10, coupled with its. Level 69 is an infinite motel, which accommodates an infinite amount of wanderers and facelings. Level 8 Cave. Embark on a chilling journey into the unknown with the game "Level Unknown Backrooms," a horror-puzzle set in the mysterious realm of the Backrooms. 1 "" Level 399. 3 is an irredeemably corrupted hellscape of steel and glass. Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. Each level features different ways to escape with danger along the way. Dec 13, 2022 526pm. Check the right wall for a breaker, and then head to the next door. Level -1 comprises a long hallway made of concrete walls and old, carpeted flooring. Rules for success. First go to the second mirror and turn it on, after that, there should be a button on the LEFT wall, press it. Typical levelsfor whatever value of "typical" can be expected from the Backroomstend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them. Every second week new level will be added Or CREATE your own levels with the in-game level editor Face the unknown together, communicating strategically in this immersive and chilling adventure. The Levels of Backrooms is an endless maze game with randomly placed corridors, where you will have to escape from the different enemies that appear in each corridor and solve the puzzles and mechanisms that each level has. 5 Level 790 Level 1. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Written by Anonymous. 3 takes on the appearance of a catwalk, primarily made of metal, in a perpetually rainy environment. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to indicate that furniture may have been present at one point in. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. The level's entirety is characterized by its dilapidated condition, with all surfaces coated in a thin layer of dust, all furniture made of rusted metal or rotted wood, and what few light fixtures can be found all being shattered or short-circuited. 24 "Sleek Voltage" Level 3. This realm features limitless meadows, studded with luminous, prismatic crystal formations of varying sizes and hues. Let's say you get 50 40 20 60 80, then you have to put it in backwards like 80 60 20 40 50. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. There are 6 locations in the East Substation, 5 in the West Substation, and 14 in. It is currently undetermined in size. Level -33. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Level 81 is the 82nd Level of The Backrooms. 5 Added New 12 levels Level Blue chanel Level 20 Level 22 Level 19 Level 1. Each level has a number corresponding to its floor number. Level -33 "Lukewarm Hotel". 90 Views 0 Comment. This collection shows every level of The Backrooms I could find on the workshop. The Level has three "substations", which are locked by gates. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End. Level 50 is a seemingly infinite paved asphalt two-lane highway amid desert terrain, with the street stretching in both directions and indefinitely fading into the distance fog. Level 3 is the fourth level in the game, and also the first level to use the key function. You will see a rinbow shining light from a room. Check out my other channel herehttpswww. An image of the futuristic halls. Level 37. By Just Valerie. Inside the rooms, you may find. Stalactites and. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to. These types of rooms contain what you would normally find in an ordinary office such as. Learn more about this and other levels of The Backrooms on this web page. Maps are still accurate and the exit spawns on the second layer. Doors are rarely found; they house metal shelves and ventilation ducts. Level -3, also known as Reflections, appears to be an endless maze consisting of mirrors, soft grey carpets, which stretch throughout the entire level, and lights that flicker often at random intermittent intervalstypically every 7-12 minutes. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. Bc nh v Level 0 trong The Backrooms c ng ti tr&234;n 4chan ng&224;y 12 th&225;ng 5 nm 2019. Welcome to the Traveler's Guide to the Backrooms. The closed store line up, only emptyness in. snippetsWe are back inside the backrooms and this time one of the better Backrooms games has ben. Description Clumps are strange, dangerous bundles of limbs, capable of tremendous speed and incredible agility. Level 2 The third level of the Backrooms, according to the three-level interpretation. Hey everyone WELCOME TO BROOGMASS DAY 3 (LEVEL 2) This is the third day of Broogmass, and i'm going over level 2 in the backrooms. Level 399 is split into 3 main areas. Level 0. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. 3 - "Decayed" Level 4. A photo of the level. Any windows that have not been blacked out are considered traps and should be avoided at all costs. in this video, I go ovoer Backrooms level 3's sublevels,, and I continue the sublevel series. Some sort of yellow and green bouncy castle dimension. 2k Views 10 Comment. Make sure to take one, since surviving this level is very difficult without one. It is generally. If there is any confusion, just click on use and the game will put it in the right place. Community content is available under CC-BY-SA unless otherwise noted. Apr 18, 2023 Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. It was taken sometime in 1981, though the exact date is unknown. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels. The majority of the level is a monochromatic grey, albeit some parts such as lights deviate from the dominating color. This realm features limitless meadows, studded with luminous, prismatic crystal. The walls of Level 81 can vary in material from brick, to concrete, to wallpaper,. 1 is often seen as an extension of its main level, Level 37. Jun 16, 2023 WALKTHROUGH FOR PART 3 UPDATE. 3 for up to 48 hours. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms&39; levels. The number lock is a metal lock with a 5 digit combination. Despite this transmutation, the trees still bear. A wicked descendant of the Endless City, it is overtly malevolent, and spills its foul essence across the moonless night sky from crimson lights in the metropolis below. The level is divided into 2 sections The River, and The Forest The River resembles a regular, winding river of an unknown length, with gravel beaches. It is also the level that many believe powers the Backrooms, as it has electrical machinery and a low-hanging fog. Description. After this, is a long hallway, with a door halfway across, and a hound at the end. The early M. This level smells like fine wine and cake. 1, available through Wi-Fi units mounted on the walls of every room. Grainy footage of Level 6. Level 1 is a massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls, and a low-hanging fog with no discernible source. 761K views 9 months ago. 1 Level -1, also known as "Grayscale Halls", is the 1st negative level of the Backrooms. This is the first level of a map im currently making which will include several backrooms levels. It has a survival difficulty rating of CLASS 4 and is UNSAFE, UNSECURE and contains a MEDIUM ENTIT. Hey everyone, welcome back to part 3 of the most TERRIFYING backrooms levels This video has the scariest, spookiest, and creepiest levels I&39;ve gone over. Natural sources of light in the level are scarce, as aside from its permanent lack of. Level 3 is the 4th level of the Backrooms. Open your inventory and place the gear in its spot. 2k Views 10 Comment. 5 meters above the surface of the water. In this level it is easy to find random objects, some of which can be very valuable, such as lighters and weapons. Collect the red valve handles you find lying around the garage. It is a variant of the Aranea Membri. Level -3, also known as "Reflections", appears to be an endless maze consisting of mirrors, soft grey carpets, which stretch throughout the entire level, and lights that flicker often at random intermittent intervalstypically every 7-12 minutes. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. Level 0. Level -33. I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia000 Intro054 Level 0 - Lobby243 Level 1 - Poolrooms600 Le. It resembles a normal Brazilian city, but bigger than the average one. The B. A Screamer is a level-exclusive, quadrupedal entity that has black, leathery skin, sharp claws, and a large, gaping mouth. Explore Buy 3D models. This Level presumably is an infinite city. Most areas of the level are entirely devoid of furniture and other accessories one. 3, nicknamed "The Jade Pools" after its green stone, is an expansive structure of pools made predominantly out of, despite the level's name, what is assumed to be green marble or onyx, with ornate intricate detail, though floor within the level are predominantly made of, what is assumed to be, black oak wood; floors may also be constructed with. Level -399 The Cruelest Trick Played on Man. The Nuclear Membri has only 3 legs and half of their cracked. 24 "Sleek Voltage" Level 3. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. SAGAN HAWKES PLUSH AVAILABLE NOW httpswww. The Backrooms. After this, is a long hallway, with a door halfway across, and a hound at the end. Level 1. These levels are easily identifiable by their typical liminal. After that, go to the dark room and hug the LEFT wall. However, the amount of furniture and decals do not help your sanity, as your sanity drains at a very rapid pace, so make sure to keep. Standard Levels, or mostly known as Positive Levels, are essentially levels that begin with Level 0 and extend beyond it. Learn more about this and other levels of The Backrooms on this web page. Level 3 - Electrical. First, head to the door across from you. The setting bears a strong resemblance to a very old and eerie office,. S phong ph ca my mc trong Level 3 khin cho nhit y m, hi kh chu nhng c th chu ng c, vi. Inside the rooms, you may find. Room -1 is completely black, though all objects have a neon green outline. Description In Level 3, the rooms are smaller and tunnels are more claustrophobic than in lower levels. Description. login Sign Up Upload. The process of exiting the Backrooms through its True Ending begins with the hardest partnavigating the warped funhouse of horror which is the Backrooms until one reaches Level 399. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. 1 they should be very careful, as humans are viewed as. honeywell rth6580wf installation manual pdf, marshalls handbags made in italy

Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms. . Backrooms level 3

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Explore a disconcerting maze of dusky corridors, colder temperatures, and shadowy creatures in Level 3 of the Backrooms. This Level seems to be an infinite hotel. 1 is home to many of the most known entities, such as Skin-Stealers, Wretches, Hounds, Facelings, Death Moths, Aranea Membri, Smilers and Clumps. The Backrooms If you&39;re not careful and noclip out of reality in the wrong areas, you&39;ll end up in the Backrooms, where it&39;s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. 3 dissolves into a relentless maelstrom of static, akin to the visual noise that haunts an old, untuned. I utilized a darker atmosphere to give it a more horrific feeling, as well because it looks more unique in my opinion. Level -7, also known as "Dinner Party", is a highly dangerous level of the Backrooms. The Backrooms as you've never seen before. The Broken. Then go back to elevator and click "F" while aiming at keypad to be able to input the code. Es ist noch dunkler und beinhaltet mehr industriehnliche Architektur. Level 3 Electrical Station. complaylistlistPLLnwWkzG2vbL3C0D4QSWJ8VAZila0RI5aFollow me on other social media platformshttpsbit. Level 0 Backrooms. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. Water World, Inc. 2 is a Sub-Level between Level 0 and Level 1 in The Backrooms created by the group Backrooms Remodeling Co. The first floor consists of a reception center, with a waiting place full of chairs made of blue plaid fabric, where a mythological creature. Animated Download 3D model. Animated Download 3D model. The Hotspring Hotel is usually known as the most dangerous sub-level of Level -33. A sub-level is usually smaller, albeit more detailed but not always. Level 8 Cave. Crawlers (humanoid creatures with long hair and rotten skin that walk on all fours) 6 Arms (a tall humanoid figure who walks slowly around the Backrooms). Black Entity. Their Base is known to be "The Smiling Room". An image of Level 36. Make sure to take one, since surviving this level is very difficult without one. Level 3. These levels are easily identifiable by their typical liminal. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. It is also the level that many believe powers the Backrooms, as it has electrical machinery and a low-hanging fog. Any windows that have not been blacked out are considered traps and should be avoided at all costs. Level 4 Office. Level 3 is also the level where the WiFi is the strongest. These markets include but are not limited to 7-Eleven, Aldi, Costco, Farmfoods, Iceland, K-Mart, Kroger. Entity Number 3 Habitat - Majority of Levels. Escape the Backrooms Walkthrough Tunnel. This level is unfortunately not only 1 floor, with the other floors being both the hotel room floors, and the boiler room. Shrek in the Backrooms guideshttpsyoutube. The labyrinth is faintly lit by an unidentified luminescence, casting elongated. Escape The Backrooms is an indie game made by Fancy. The Backrooms If you&39;re not careful and noclip out of reality in the wrong areas, you&39;ll end up in the Backrooms, where it&39;s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. If the sequence is completed incorrectly, like. It is currently undetermined in size. Backrooms 3D models. Level 3 Open the garage door by pulling the lever next to it. Any windows that have not been blacked out are considered traps and should be avoided at all costs. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. The majority of the liquid from Level -6 had been drained into Level 22, submerging Floors 1, 2, 3, and 4 completely and partially flooding Floors 5, 6, 7 and 8. The End creates the illusion of escaping the Backrooms. 3 - "Decayed" Level 4. In the game, players have to traverse through and survive four different stages of The Backrooms. Level 0. Level , also known as "Run for Your Life", is an Enigmatic level inside of the Backrooms. This makes it nigh impossible to make out any tangible structures or landmarks. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Level 2 consists of long, dim concrete maintenance hallways with steam pipes lining the walls and ceilings. NOTE Any joking around about this level's number being the number 69 will not be tolerated. There will be a significant amount of machinery, as well as the risk of a warehouse filled with fog and standing water. The fog smells of lavender, which some have reported hints of orange, cinnamon, and. The B. The first is simple, turn all three generators on and open the next section. Go the only other door. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. 3, nicknamed "The Jade Pools" after its green stone, is an expansive structure of pools made predominantly out of, despite the level's name, what is assumed to be green marble or onyx, with ornate intricate detail, though floor within the level are predominantly made of, what is assumed to be, black oak wood; floors may also be constructed with. Backrooms Level -0. It was supposed to be the ending of the game before the Renovations came in. 3 plunges one into an eerie realm where static buzz and visual interference permeate every corner. There are no lights up there so be sure to bring a flashlight I will continue to add more as I discover them. The majority of the liquid from Level -6 had been drained into Level 22, submerging Floors 1, 2, 3, and 4 completely and partially flooding Floors 5, 6, 7 and 8. They are taller than the tallest trees in the Frontrooms, the largest Green Giant measuring approximately two miles (3. The walls of Level 81 can vary in material from brick, to concrete, to wallpaper,. Level 33 "Dead Mall". An enigma in its own right, the underwater electrical equipment and lights persist in their functionstheir dull glow refracted and distorted by the water's surface. Contents 1 Description 1. Majority but mainly on level () The entity is found on a majority of levels but mainly its main habitat level. They can be identified by their signature reflective eyes and teeth gleaming in the dark. 3 for up to 48 hours. A boundless labyrinth of cavernous chambers and serpentine tunnels, this network of. The Abandoned Office is the fourth level of the game Inside the Backrooms. Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely. Level 2, also known as Pipe Dreams, is a long, dark, grimy, thin tunnel that has pipes extending infinitely along the walls. Sub-Levels are levels with a direct connection to their parent level, but lack enough distinguishing qualities to be labeled with their number. 2k Views 10 Comment. Level 3 is also the level where. It has a survival difficulty rating of CLASS 2 and is UNSAFE, SECURE and contains a LOW ENTITY COUNT. This game is based on the famous creepypasta with many real references implemented such as iconic. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). An empty seat with a faint light shines in the distance. From Level -2. 1 "" Level 399. Backrooms - Level 3 - Electrical StationLEVEL3LEVEL NAME Electrical StationEntity -backrooms found footageAnimation by BACKROOMS SERIES (made with Blender. comlevel-3Want to hear more backrooms levels httpswww. 2 Every so often, a stalagmite or stalactite may shudder to life, twisting and turning like a gear, unveiling a portal back to the Clockwork Realm of Level -2. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). Level -3 Level -3Level -3. I dabble into the spooky things. After this, is a long hallway, with a door halfway across, and a hound at the end. I hope to provide something for excited wanderers like myself to navigate the new levels should they get stuck. The Backrooms l&224; mt truyn thuyt &244; th v&224; creepypasta m&244; t mt kh&244;ng gian. Level 3 - Electrical. It resembles a small hot spring hotel with three stories and an underground basement. 2 red, 1 green, 1 blue). Smilers thrive in dark and damp areas. Uploaded only with historical and preservation purposes. There will be a significant amount of machinery, as well as the risk of a warehouse filled with fog and standing water. The Backrooms Level 3 is also known as Electrical Station. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. 12 "Bomb Factory" Level "Amaxophobia". . paccar spn 609 fmi 12